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The
combine registration fee is
$185.00
through May TBA 2007 & $200.00 after
May TBA 2007. Late registration closes
Tuesday prior to each combine is filled.
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Offensive
Linemen and Defensive Linemen
registration is at 8am to 8:50am. Combine
starts at 9am and ends at 12:15pm
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Quarterbacks,
Wide-receivers, Linebackers,
and Defensive Backs registration is
at 11am til 12:15pm. Combine starts at
12:30pm and ends at 4pm.
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The
times that are listed on the page below
are the required times to be seen by the Arena
Football League, Arena Football
League 2, and National Indoor
Football League.
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All
players planning to attend a PureSpeed Pro
Football Combine must submit a
Registration/Application Form for review
by the PureSpeed staff. Players are
admitted based primarily on age, playing
experience and space availability.
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The
typical combine athlete is between 21 and
29 years of age and has prior college
and/or pro experience. Others are also
welcome to apply, but are encouraged to
supply additional materials with their
application that further describe their
athletic and/or football background. For
example, send some of your playing films
and/or accolades
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There
is no risk in applying. Any player not
accepted into a combine receives a 100%
refund of the registration fee.
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The
combine registration fee is
$185.00
through May TBA 2007 & $200.00 after
May TBA 2007. Late registration closes
Tuesday prior to each combine is filled.
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This
registration will allow the athlete to run
the 40yd dash, vertical jump, bench press
(225lbs), broad jump, short shuttle,
L-drill, and position drills. Late
registrations will be accepted until the
Tuesday prior to each combine, if space is
available.
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Combine tests consist of body measurements, physical tests and position-specific drills. Physical tests are used to determine a player's size, speed, quickness and strength. Position drills allow players to demonstrate their ability in their position.
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Body Measurements
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Height
- Height and weight measurements determine a player's size. Height is measured to 1/8th of an inch accuracy.
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Weight
- Weight is measured to the nearest pound.
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Body Photo
- The body portrait provides a visual image of a player's body type and build. Players are photographed from the front wearing shorts only.
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Hand Span
- Spread hand is measured from tip of thumb to tip of pinky.
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Arm Length
- Extended arm is measured from shoulder blade to tip of middle finger.
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Physical Tests
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40 Yard Dash
- The 40 yard dash is a measure of straight ahead speed. Each player runs twice. Two times are recorded for each run. The best time is used for scoring purposes. Timing is done by pro scouts.
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20 Yard Short Shuttle
- The 20 yard short shuttle is a measure of quickness. Each player is timed twice, once to the left and once to the right. Both times are recorded. The best time is scored.
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Vertical Jump
- The vertical jump is a measure of lower body strength. The test is conducted using the Vertec measuring device. Each player jumps twice. The highest jump is scored.
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225lb. Bench Press
- The 225 pound bench press is a measure of upper body strength. Each player completes as many repetitions as possible.
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Position Drills
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QB
- QB's are filmed in isolation performing 3, 5 and 7 step drops and also throw to WR's in one-on-one coverage against DB's.
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RB/TE vs LB
- Running Backs and Tight Ends compete against Linebackers in man coverage during a one-on-one passing drill. The offensive player selects his routes from a designated list of patterns.
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WR vs DB
- Wide Receivers compete against Defensive Backs in man coverage during a one-on-one passing drill. The WR selects his routes from a designated list of patterns.
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OL vs DL
- All lineman are timed in the 10yd and 20 yd dash. They then perform several cone drills to evaluate foot speed and quickness. Finally, lineman compete one-on-one Pass Rush/Block Drills. Helmets are worn during the blocking drills.
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Punters
- Punters perform two punting drills; the Baseline Strength Test and Random Selection Scenario Test. During the Baseline Strength Test, punters are measured for hang time, distance and get-off time on a total of six punts. During the Random Selection Scenario Test, punters are tested on their ability to perform six different types of punts (Direction Right, Direction Left, Deep Center, Deep Nose Over, Straight Pooch, Float Pooch).
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Kickers
- Kickers perform kickoffs and Field Goals. During kick-off tests, kickers will be measured for hang time, location and distance on three consecutive kicks. During FG tests, kickers will be asked to kick 8 FG's at randomly selected distances ranging from 30 to 55 yards.
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Long Snap
- Players experienced in long snapping are tested at both 7 and 15 yards. Each player completes 7 snaps at each distance and is graded on time and accuracy.
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40 Yard Times
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Positions Times
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Other Position Test
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Positions |
L Drill |
Shuttle |
Vertical |
Broad Jump |
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Offensive Tackle |
7.6- down |
4.7- down |
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8’5 |
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Tight End |
7.4- down |
4.4- down |
33 |
9’5 |
| Offensive Guard |
8.2- down |
4.7-down |
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8’5 |
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Running Back |
7.3- down |
4.3- down |
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10’0 |
| Quarter Back |
7.4- down |
4.5- down |
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10’0 |
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Wide Receiver |
7.2- down |
4.2- down |
34 |
10’0 |
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Center |
7.6- down |
4.6- down |
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8’0 |
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Defensive End |
7.3- down |
4.3- down |
33 |
9’5 |
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Defensive Tackle |
7.6- down |
4.6- down |
32 |
8’5 |
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Outside Linebacker |
7.3- down |
4.3- down |
34 |
9.5 |
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Inside Linebacker |
7.4- down |
4.3- down |
33 |
9’5 |
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Corner Back |
7.2- down |
4.2- down |
35 |
10'0 |
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Strong
Safety |
7.1- down |
4.2- down |
33 |
10’0 |
| Free Safety |
7.1- down |
4.2- down |
34 |
10’0 |
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